Tomb Raider has achieved the highest week one sales in the franchise's history, according to Crystal Dynamics studio head Darrell Gallagher. Speaking at a GDC panel alongside creative director Noah Hughes, Gallagher also revealed that Tomb Raider had the most successful launch of any game this year.
"It's been the biggest week one sales in franchise history, and we're only a few weeks into that launch right now, and it's been the biggest opening so far in 2013," said Gallagher. "So, we're happy with the outcome. It's certainly in a place where we feel like we're on the road to achieving everything we wanted to."
Crystal Dynamics reveals first-week sales of action-adventure better than any other entry to date.
Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.
Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.
The game .
Analyst Billy Pidgeon believes Tomb Raider .
Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).
Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.
Crystal Dynamics reveals first-week sales of action-adventure better than any other entry to date.
Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.
Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.
The game .
Analyst Billy Pidgeon believes Tomb Raider .
Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).
Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.
Crystal Dynamics reveals first-week sales of action-adventure better than any other entry to date.
Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.
Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.
The game .
Analyst Billy Pidgeon believes Tomb Raider .
Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).
Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.
This week the team has been playing BioShock Infinite, Tomb Raider, SimCity and Score! Classic Goals.
So that's Tomb Raider finished. It was a fun experience, with the highlight for me being the beautiful visuals that really showcase what our aging consoles are still capable of. I'm not sure how the team at Crystal Dynamics managed to achieve what they did, but hats off to everyone who works there.
I still stand by my belief that the game could have handled Lara's progression from young girl to killer better. The experience descends into a blood-thirsty rampage pretty soon after she picks up some guns - a fun rampage, definitely, but as a character I'd have liked a greater sense...
MGM acquires rights to Lara Croft franchise, partners with GK Films for upcoming movie; casting details not announced.
James Bond studio MGM has acquired the film rights to Tomb Raider and will develop a new film based on the franchise, the company has announced. As .
It appears MGM and GK Films are looking to make multiple movies based on Tomb Raider. The company said "the first film" will begin production immediately. No casting for the untitled movie has been announced.
Crystal Dynamics is reportedly working "closely" with GK Films instead of merely licensing off the rights.
"They are working from this new take that we've given them," Crystal Dynamics studio head Darrell Gallagher said of GK Films earlier this month. "It's a good partnership. We're seeing the challenges through the same lens."
Gallagher explained that the upcoming Tomb Raider film will not be a continuation of 2001's original Lara Croft: Tomb Raider or the 2003 follow-up Tomb Raider: The Cradle of Life, both of which starred Angelina Jolie.
MGM acquires rights to Lara Croft franchise, partners with GK Films for upcoming movie; casting details not announced.
James Bond studio MGM has acquired the film rights to Tomb Raider and will develop a new film based on the franchise, the company has announced. As .
It appears MGM and GK Films are looking to make multiple movies based on Tomb Raider. The company said "the first film" will begin production immediately. No casting for the untitled movie has been announced.
Crystal Dynamics is reportedly working "closely" with GK Films instead of merely licensing off the rights.
"They are working from this new take that we've given them," Crystal Dynamics studio head Darrell Gallagher said of GK Films earlier this month. "It's a good partnership. We're seeing the challenges through the same lens."
Gallagher explained that the upcoming Tomb Raider film will not be a continuation of 2001's original Lara Croft: Tomb Raider or the 2003 follow-up Tomb Raider: The Cradle of Life, both of which starred Angelina Jolie.